// private void EndJumpPack() { dummy.SetJumpPackLayer(false); // ajp.RemoveAJP(); // ajp = null; }
// private void BeginJumpPack(AirJumpPack value) { // Set Dummy Anim Layer dummy.SetJumpPackLayer(true); // Set AirJumpPack Cach ajp = value; // Set To Child, Position, Activate, Shine Effect ajp.Set(transform, sr.flipX); // dummy.Outline(dummy.shieldState); }
// public void EquipJumpPack(bool b, AirJumpPack value = null) { if (b) { BeginJumpPack(value); } else { EndJumpPack(); } }
// public void AddAJPack() { if (airJumpCount == 0) { AirJumpPack jumpPack = ItemManager.instance.GetJumpPack(); if (MyUtility.IsNull(jumpPack, "JumpPack")) { return; } // dummy.arm.EquipJumpPack(true, jumpPack); } // ++airJumpCount; UpdateAirJumpText(); }