// Start is called before the first frame update void Start() { PlayerPosition = GameObject.FindWithTag("Player").GetComponent <PosicionInicial>(); }
// Start is called before the first frame update void Start() { playerVida = GameObject.FindWithTag("Player").GetComponent <VidaPlayer>(); inicial = GameObject.FindWithTag("Player").GetComponent <PosicionInicial>(); jugador = GameObject.FindWithTag("Player"); }