public void Initialize(CellGrid cellGrid, BehaviorTree agentBehaviorTree, Pathfinder pathfinder) { CellGrid = cellGrid; behaviorTree = agentBehaviorTree; data.LoadData(); stats.Initialize(this); simpleVehicleModel.Initialize(); movementController.Initialize(cellGrid, pathfinder); movementController.EnableAllPathingImprovements(); //movementController.Toggle_CanJump(true); DisableAllMovementVisualization(); }