Пример #1
0
    public void Execute(float timestep)
    {
        agentController.Execute(timestep);
        GunModule.ExecuteTimeStep(timestep);
        AgentInput input = agentController.GetInput();

        agentMovement.ExecuteForces(input);
        agentAim.ExecuteForces(input);
        if (input.shoot)
        {
            GunModule.TryShoot();
        }
    }