void Start() { editorScript = FindObjectOfType <AdventureEditor>(); outputScript = FindObjectOfType <ScrollOutput>(); dialogScript = FindObjectOfType <OutputDialog>(); line_100 = FindObjectOfType <Line100>(); line_200 = FindObjectOfType <Line200>(); line_300 = FindObjectOfType <Line300>(); line_1000 = FindObjectOfType <Line1000>(); line_1100 = FindObjectOfType <Line1100>(); line_1140 = FindObjectOfType <Line1140>(); line_1200 = FindObjectOfType <Line1200>(); line_1600 = FindObjectOfType <Line1600>(); line_1900 = FindObjectOfType <Line1900>(); line_2000 = FindObjectOfType <Line2000>(); line_2100 = FindObjectOfType <Line2100>(); line_2300 = FindObjectOfType <Line2300>(); line_2400 = FindObjectOfType <Line2400>(); line_2600 = FindObjectOfType <Line2600>(); line_2700 = FindObjectOfType <Line2700>(); line_2800 = FindObjectOfType <Line2800>(); line_3000 = FindObjectOfType <Line3000>(); line_3100 = FindObjectOfType <Line3100>(); line_3200 = FindObjectOfType <Line3200>(); }
void Start() { engineScript = FindObjectOfType <AdventureEngine>(); editorScript = FindObjectOfType <AdventureEditor>(); wordScript = FindObjectOfType <EndOfWord>(); commandScript = FindObjectOfType <EndOfCommand>(); }
void Start() { engineScript = FindObjectOfType <AdventureEngine>(); editorScript = FindObjectOfType <AdventureEditor>(); dialogScript = FindObjectOfType <OutputDialog>(); }
// Actions private static void Actions(AdventureEditor editorScript, AdventureCreator adventureData) { adventureData.zx81numberOfActions_A = editorScript.savedNumberOfActions_A; for (int i = 0; i <= adventureData.zx81numberOfActions_A; i++) { adventureData.zx81action_As = editorScript.savedAction_As; } }
// Conditions private static void Conditions(AdventureEditor editorScript, AdventureCreator adventureData) { adventureData.zx81numberOfConditions_C = editorScript.savedNumberOfConditions_C; for (int i = 0; i <= adventureData.zx81numberOfConditions_C; i++) { adventureData.zx81condition_Cs = editorScript.savedCondition_Cs; } }
// Vocabulary private static void Vocabulary(AdventureEditor editorScript, AdventureCreator adventureData) { adventureData.zx81numberOfWords_V = editorScript.savedNumberOfWords_V; for (int i = 0; i <= editorScript.savedNumberOfWords_V; i++) { adventureData.zx81vocabulary_Vs = editorScript.savedVocabulary_Vs; adventureData.zx81actionCode = editorScript.savedActionCode; } }
// Objects private static void Objects(AdventureEditor editorScript, AdventureCreator adventureData) { adventureData.zx81numberOfObjects_O = editorScript.savedNumberOfObjects_O; for (int i = 0; i <= adventureData.zx81numberOfObjects_O; i++) { adventureData.zx81objectDescription_Os = editorScript.savedObjectDescription_Os; adventureData.zx81objectLocation_Q = editorScript.savedObjectLocation_Q; adventureData.zx81gameObject_O = editorScript.savedGameObject_O; } }
// Rooms private static void Rooms(AdventureEditor editorScript, AdventureCreator adventureData) { adventureData.zx81numberOfRooms_R = editorScript.savedNumberOfRooms_R; for (int i = 0; i <= adventureData.zx81numberOfRooms_R; i++) { adventureData.zx81roomNumber = editorScript.savedRoomNumber; adventureData.zx81roomDescription = editorScript.savedRoomDescription; adventureData.zx81roomConnection_Ms = editorScript.savedRoomConnection_Ms; } }
// Action Messages private static void ActionMessages(AdventureEditor editorScript, AdventureCreator adventureData) { adventureData.zx81numberOfMessages = editorScript.savedNumberOfMessages; for (int i = 0; i <= adventureData.zx81numberOfMessages; i++) { adventureData.zx81messageNumber = editorScript.savedMessageNumber; for (int j = 0; j <= NUMBER_OF_LINES; j++) { adventureData.zx81actionMessage = editorScript.savedActionMessage; } } }
void Start() { engineScript = FindObjectOfType <AdventureEngine>(); editorScript = FindObjectOfType <AdventureEditor>(); }
private void Start() { editorScript = FindObjectOfType <AdventureEditor>(); }