Пример #1
0
 static void Init()
 {
     if (Application.isEditor && Application.isPlaying)
     {
         DeleteInputActionAssetFile(GetInputActionAssetFilePath());
     }
     inputActionAsset = null;
     pathToInputAction.Clear();
     AdditionalInputActionInfos.Clear();
 }
Пример #2
0
 private void OnDestroy()
 {
     pathToInputAction.Clear();
     AdditionalInputActionInfos.Clear();
 }