public override void PlayEvent() { Text = "Me neither. Now scram, lowlife."; EventActor = Actors.AI_Plant_EDDIE_LEAFLY(); { var choice = NewChoice("[hurt] affirmative."); } }
public override void PlayEvent() { Text = "Did you hear the story about the flower who went on a date with another flower?"; EventActor = Actors.AI_Plant_EDDIE_LEAFLY(); { var choice = NewChoice("..."); choice.AddNextEvent <Plant_D_Interaction_2>(); } }