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C# (CSharp) Actor.OnExit примеры использования
Язык программирования:
C# (CSharp)
Класс/Тип:
Actor
Метод/Функция:
OnExit
Примеров на hotexamples.com:
1
C# (CSharp) Actor.OnExit - 1 пример найден
. Это лучшие примеры C# (CSharp) кода для
Actor.OnExit
из пакета Castle-Bashers, полученные из open source проектов. Вы можете ставить оценку каждому примеру, чтобы помочь нам улучшить качество примеров.
Основные методы
Показать
Скрыть
GetPrimaryWeapon(8)
AcceptsOrder(5)
RegisterUpdateFunction(5)
GetSecondaryWeapon(4)
GetMaxHP(4)
startDying(3)
ToList(3)
DeepEquals(3)
SpawnEffect(2)
NewLocation(2)
applyStatusEffect(2)
RegisterReviveFunction(2)
die(2)
CalcurateAttackDamage(2)
AttachStatus(2)
PersistSelf(2)
ReadfromPersistence(2)
unapplyStatusEffect(2)
SetData(1)
RemovePower(1)
SetFacingDegrees(1)
SetTransform(1)
ResolveStatus(1)
AIThrow(1)
ShutDown(1)
ToggleGravity(1)
RegisterFunction(1)
_ActivateDuck(1)
crouch(1)
getFace(1)
kill(1)
onHurt(1)
onKill(1)
registerTimedEvent(1)
UpdateWorldMatrix(1)
OnExit(1)
RegisterDeathListener(1)
Dispatch(1)
AcquireOccupation(1)
AcquireRoomToActor(1)
AddEvent(1)
AddPower(1)
AddReaction(1)
Block(1)
CalcurateThrowDamageOfItem(1)
CreateFacet(1)
CreateFacetFromFile(1)
DamerauLevenshteinDistance(1)
Eat(1)
RegisterDeathFunction(1)
Основные методы
GetPrimaryWeapon (8)
AcceptsOrder (5)
RegisterUpdateFunction (5)
GetSecondaryWeapon (4)
GetMaxHP (4)
startDying (3)
ToList (3)
DeepEquals (3)
SpawnEffect (2)
NewLocation (2)
Основные методы
applyStatusEffect (2)
RegisterReviveFunction (2)
die (2)
CalcurateAttackDamage (2)
AttachStatus (2)
PersistSelf (2)
ReadfromPersistence (2)
unapplyStatusEffect (2)
SetData (1)
RemovePower (1)
SetFacingDegrees (1)
SetTransform (1)
ResolveStatus (1)
AIThrow (1)
ShutDown (1)
ToggleGravity (1)
RegisterFunction (1)
_ActivateDuck (1)
crouch (1)
getFace (1)
Основные методы
SetFacingDegrees (1)
SetTransform (1)
ResolveStatus (1)
AIThrow (1)
ShutDown (1)
ToggleGravity (1)
RegisterFunction (1)
_ActivateDuck (1)
crouch (1)
getFace (1)
kill (1)
onHurt (1)
onKill (1)
registerTimedEvent (1)
UpdateWorldMatrix (1)
OnExit (1)
RegisterDeathListener (1)
Dispatch (1)
AcquireOccupation (1)
AcquireRoomToActor (1)
AddEvent (1)
AddPower (1)
AddReaction (1)
Block (1)
CalcurateThrowDamageOfItem (1)
CreateFacet (1)
CreateFacetFromFile (1)
DamerauLevenshteinDistance (1)
Eat (1)
RegisterDeathFunction (1)
Основные методы
kill (1)
onHurt (1)
onKill (1)
registerTimedEvent (1)
UpdateWorldMatrix (1)
OnExit (1)
RegisterDeathListener (1)
Dispatch (1)
AcquireOccupation (1)
AcquireRoomToActor (1)
AddEvent (1)
AddPower (1)
AddReaction (1)
Block (1)
CalcurateThrowDamageOfItem (1)
CreateFacet (1)
CreateFacetFromFile (1)
DamerauLevenshteinDistance (1)
Eat (1)
RegisterDeathFunction (1)
ExCommand (1)
GetAgent (1)
GetAgentByBaseType (1)
GiveItem (1)
GoTo (1)
Inspect (1)
Occluded (1)
OnColliderChange (1)
AbortExecution (1)
OnRigidbodyChange (1)
unregisterTimedEvent (1)
Документация по классу Actor
Пример #1
0
Показать файл
Файл:
CellExit.cs
Проект:
rxra/LightByrinthe
public override void OnActorEnter(Actor a) { a.OnExit(); }
x