Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        predecessor = PredecessorObj.GetComponent <TokenInteractions_FirstToken>();

        selector = selectorObj.GetComponent <ActionToken_Selector>();
    }
Пример #2
0
    // Start is called before the first frame update
    void Start()
    {
        follower = FollowerObj.GetComponent <TokenInteractions_SecondToken>();

        selector = selectorObj.GetComponent <ActionToken_Selector>();
    }