protected override void DoApply(Character source, ActionProduct action, BaseObject target) { foreach (Operation op in _operations) { op.Perform(_list, source, target); } }
protected override void DoApply(ActionProduct action) { foreach (Operation op in _operations) { op.Perform(_list); } }
public virtual bool TryApply(Characters.Character source, ActionProduct action, IEffect effect) { return(effect.TryApply(source, action, this)); }
public void NotifyActionHandled(ActionProduct action) { OnActionHandledEvent?.Invoke(action); }
public virtual bool TryApply(BaseObject source, ActionProduct action, IEffect effect) { return(effect.TryApply(source, action, this)); }
public virtual bool TryApply(ActionProduct action, IEffect effect) { return(effect.TryApply(action, this)); }
public virtual bool DispatchTryApply(ActionProduct action, IEffect effect, BaseObject target) { return(target.TryApply(this, action, effect)); }
public Product(RepeatModifier resource, BaseObject target) : base(resource, target) { _action = resource._action.Create(); _resource = resource; Game.Instance.Clock.OnTickedHandler += OnTicked; }
public static void Pagination(ActionPagination a, ActionProduct b) { ProductBusiness productBus = new ProductBusiness(); switch (a) { case ActionPagination.Previus: ProductState.pagination.next = true; ProductState.pagination.skip -= ProductState.pagination.limit; break; case ActionPagination.Next: ProductState.pagination.previus = true; ProductState.pagination.skip += ProductState.pagination.limit; break; case ActionPagination.Load: break; case ActionPagination.Import: break; case ActionPagination.Delete: if (ProductState.pagination.total == ProductState.pagination.skip + 1 && ProductState.pagination.skip > 0) { ProductState.pagination.skip -= ProductState.pagination.limit; } break; case ActionPagination.Create: break; case ActionPagination.FindProduct: ProductState.pagination.skip = 0; break; default: break; } List <Product> products = null; switch (b) { case ActionProduct.FilterByCategory: var result = productBus.getProductsByCategoryId(ProductState.pagination.skip, ProductState.pagination.limit, ProductState.categoryId); products = result.products; ProductState.pagination.total = result.count; CalPagination(); break; case ActionProduct.GetAll: result = productBus.getAll(ProductState.pagination.skip, ProductState.pagination.limit); products = result.products; ProductState.pagination.total = result.count; CalPagination(); break; case ActionProduct.Reload: ProductState.pagination.skip = 0; result = productBus.getAll(ProductState.pagination.skip, ProductState.pagination.limit); products = result.products; ProductState.pagination.total = result.count; CalPagination(); break; case ActionProduct.FilterByName: result = productBus.getProductsByName(ProductState.pagination.skip, ProductState.pagination.limit, ProductState.name); products = result.products; ProductState.pagination.total = result.count; CalPagination(); break; case ActionProduct.FilterByCategoryAndName: result = productBus.getProductsByCategoryIdAndName(ProductState.pagination.skip, ProductState.pagination.limit, ProductState.name, ProductState.categoryId); products = result.products; ProductState.pagination.total = result.count; CalPagination(); break; default: break; } ProductState.productsState.Clear(); for (int i = 0; i < products.Count; i++) { ProductState.productsState.Add(products[i]); } }