} // 0x0085A150-0x0085A1C0 public void Apply(ActObjSnapshotState snapshotState, ActSnapshotContext context) { } // 0x0085A1C0-0x0085A2F0
} // 0x008D7410-0x008D7560 public override void SetupSnapshot(ActSnapshotContext snapshotContext) { } // 0x008D7570-0x008D7590
private CamData createCamParam_(ActParamHolder_Camera actParamCam, ActObjectManager actObjManager) => default; // 0x00859740-0x008597E0 private CamData createCamParam_(ActParamHolder_Camera actParamCam, ActSnapshotContext context) => default; // 0x00859920-0x008599C0
private CamData calcCam_(CamData startCam, float time, ActObjectManager actObjectManager) => default; // 0x00859A40-0x00859CB0 private CamData calcCam_(CamData startCam, float time, ActSnapshotContext context) => default; // 0x00859CB0-0x00859F20
public ActObjCharactor GetActCharactor_Player() => default; // 0x0093DF80-0x0093DFE0 public void ApplySnapshotContext(ActSnapshotContext snapshotContext) { } // 0x0093DFE0-0x0093EBB0
} // 0x00857EC0-0x00857F50 public void CopyFrom(ActSnapshotContext left) { } // 0x00857F50-0x008581E0
} // 0x008D6A50-0x008D6A70 public virtual void SetupSnapshot(ActSnapshotContext snapshotContext) { } // 0x008D6A70-0x008D6A80
public override IEnumerator Play(ScriptDataPlayer.PlayerContext playerContext) => default; // 0x0098A700-0x0098A780 public override void RebuildSnapshotContext(ActSnapshotContext snapshotContext, ScriptData ownerScriptData) { } // 0x0098A7B0-0x0098A7E0
public virtual void RebuildSnapshotContext(ActSnapshotContext snapshotContext, ScriptData ownerScriptData) { } // 0x009D1650-0x009D1660
} // 0x009D1650-0x009D1660 public void SetPreSnapshotContext(ActSnapshotContext snapshotContext) { } // 0x009D1440-0x009D1450
public void UpdateSnapshotState(ActObjSnapshotState workSnapshotState, ActSnapshotContext snapshotContext, ScriptData refScriptData) { } // 0x008DB620-0x008DB690
} // 0x008DB610-0x008DB620 public abstract void CalcSnapshotState(ActObjSnapshotState workSnapshotState, ActSnapshotContext snapshotContext, ScriptData refScriptData);
public ActParam_Camera Ref(ActObjectManager actObjManager) => default; // 0x00858D20-0x00858DB0 public ActParam_Camera Ref(ActSnapshotContext context) => default; // 0x00858DB0-0x00858E40
} // 0x00AA56E0-0x00AA5740 // Methods public override ActObjSnapshotState LookupActSnapshotState(ActSnapshotContext snapshotContext) => default; // 0x00AA5420-0x00AA5530
public virtual bool IsTargetEnable(ActDataPlayer.PlayContext context) => default; // 0x00AA3640-0x00AA3650 public abstract ActObjSnapshotState LookupActSnapshotState(ActSnapshotContext snapshotContext);
} // 0x009D2CC0-0x009D2E00 private void ApplySnapshotAsync_(ActAssetBlob assetBlob, ActSnapshotContext snapshotContext, Action endCb) { } // 0x009D2C00-0x009D2CC0
public Quaternion CalcQuaternion(Vector3 srcPos, Quaternion srcRotQ, ActObjectManager actObjManager) => default; // 0x0085AB80-0x0085AD80 public Quaternion CalcQuaternionSnapshot(Vector3 srcPos, Quaternion srcRotQ, ActSnapshotContext snapshotContext) => default; // 0x0085AD80-0x0085B0C0
public override IEnumerator callAction(ActTargetBase target, ActDataPlayer.PlayContext context, Action endWait) => default; // 0x00A97E40-0x00A97EC0 public override void CalcSnapshotState(ActObjSnapshotState workSnapshotState, ActSnapshotContext snapshotContext, ScriptData refScriptData) { } // 0x00A97EF0-0x00A97F00
public IEnumerator callAction(ActTargetBase target, ActDataPlayer.PlayContext context, Action endWait) => default; // 0x00AA1550-0x00AA15D0 public void CalcSnapshotState(ActObjSnapshotState workSnapshotState, ActSnapshotContext snapshotContext, ScriptData refScriptData) { } // 0x00AA1600-0x00AA1770