Example #1
0
        }                                                                                                                  // 0x0085A150-0x0085A1C0

        public void Apply(ActObjSnapshotState snapshotState, ActSnapshotContext context)
        {
        }                                                                                           // 0x0085A1C0-0x0085A2F0
Example #2
0
    }                                                                                                                       // 0x008D7410-0x008D7560

    public override void SetupSnapshot(ActSnapshotContext snapshotContext)
    {
    }                                                                             // 0x008D7570-0x008D7590
Example #3
0
 private CamData createCamParam_(ActParamHolder_Camera actParamCam, ActObjectManager actObjManager) => default; // 0x00859740-0x008597E0
 private CamData createCamParam_(ActParamHolder_Camera actParamCam, ActSnapshotContext context) => default;     // 0x00859920-0x008599C0
Example #4
0
 private CamData calcCam_(CamData startCam, float time, ActObjectManager actObjectManager) => default;          // 0x00859A40-0x00859CB0
 private CamData calcCam_(CamData startCam, float time, ActSnapshotContext context) => default;                 // 0x00859CB0-0x00859F20
Example #5
0
    public ActObjCharactor GetActCharactor_Player() => default; // 0x0093DF80-0x0093DFE0

    public void ApplySnapshotContext(ActSnapshotContext snapshotContext)
    {
    }                                                                           // 0x0093DFE0-0x0093EBB0
    }                          // 0x00857EC0-0x00857F50

    public void CopyFrom(ActSnapshotContext left)
    {
    }                                                    // 0x00857F50-0x008581E0
Example #7
0
    }                                                                   // 0x008D6A50-0x008D6A70

    public virtual void SetupSnapshot(ActSnapshotContext snapshotContext)
    {
    }                                                                            // 0x008D6A70-0x008D6A80
Example #8
0
    public override IEnumerator Play(ScriptDataPlayer.PlayerContext playerContext) => default;     // 0x0098A700-0x0098A780

    public override void RebuildSnapshotContext(ActSnapshotContext snapshotContext, ScriptData ownerScriptData)
    {
    }                                                                                                                  // 0x0098A7B0-0x0098A7E0
Example #9
0
 public virtual void RebuildSnapshotContext(ActSnapshotContext snapshotContext, ScriptData ownerScriptData)
 {
 }                                                                                                                 // 0x009D1650-0x009D1660
Example #10
0
    }                                                                                                                 // 0x009D1650-0x009D1660

    public void SetPreSnapshotContext(ActSnapshotContext snapshotContext)
    {
    }                                                                            // 0x009D1440-0x009D1450
Example #11
0
 public void UpdateSnapshotState(ActObjSnapshotState workSnapshotState, ActSnapshotContext snapshotContext, ScriptData refScriptData)
 {
 }                                                                                                                                               // 0x008DB620-0x008DB690
Example #12
0
        }                                                                                           // 0x008DB610-0x008DB620

        public abstract void CalcSnapshotState(ActObjSnapshotState workSnapshotState, ActSnapshotContext snapshotContext, ScriptData refScriptData);
Example #13
0
 public ActParam_Camera Ref(ActObjectManager actObjManager) => default;     // 0x00858D20-0x00858DB0
 public ActParam_Camera Ref(ActSnapshotContext context) => default;         // 0x00858DB0-0x00858E40
Example #14
0
        }                                 // 0x00AA56E0-0x00AA5740

        // Methods
        public override ActObjSnapshotState LookupActSnapshotState(ActSnapshotContext snapshotContext) => default;         // 0x00AA5420-0x00AA5530
Example #15
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 public virtual bool IsTargetEnable(ActDataPlayer.PlayContext context) => default;         // 0x00AA3640-0x00AA3650
 public abstract ActObjSnapshotState LookupActSnapshotState(ActSnapshotContext snapshotContext);
Example #16
0
    }                                                                                                                                                              // 0x009D2CC0-0x009D2E00

    private void ApplySnapshotAsync_(ActAssetBlob assetBlob, ActSnapshotContext snapshotContext, Action endCb)
    {
    }                                                                                                                 // 0x009D2C00-0x009D2CC0
Example #17
0
 public Quaternion CalcQuaternion(Vector3 srcPos, Quaternion srcRotQ, ActObjectManager actObjManager) => default;             // 0x0085AB80-0x0085AD80
 public Quaternion CalcQuaternionSnapshot(Vector3 srcPos, Quaternion srcRotQ, ActSnapshotContext snapshotContext) => default; // 0x0085AD80-0x0085B0C0
Example #18
0
        public override IEnumerator callAction(ActTargetBase target, ActDataPlayer.PlayContext context, Action endWait) => default;         // 0x00A97E40-0x00A97EC0

        public override void CalcSnapshotState(ActObjSnapshotState workSnapshotState, ActSnapshotContext snapshotContext, ScriptData refScriptData)
        {
        }                                                                                                                                                      // 0x00A97EF0-0x00A97F00
Example #19
0
        public IEnumerator callAction(ActTargetBase target, ActDataPlayer.PlayContext context, Action endWait) => default;         // 0x00AA1550-0x00AA15D0

        public void CalcSnapshotState(ActObjSnapshotState workSnapshotState, ActSnapshotContext snapshotContext, ScriptData refScriptData)
        {
        }                                                                                                                                             // 0x00AA1600-0x00AA1770