Пример #1
0
 public void Sim4000ms(float dt)
 {
     if (gameObject.GetComponent <Navigator>()?.IsMoving() ?? false)
     {
         AcousticDisturbance.Emit(gameObject, 1);
     }
 }
Пример #2
0
 public void StartSnoreBGEffect()
 {
     AcousticDisturbance.Emit(base.smi.master.gameObject, 3);
 }
Пример #3
0
 private void TriggerDisurbance(GameObject go)
 {
     AcousticDisturbance.Emit(go, 3);
 }