public static void UpdateInputTerminal() { if (CurrentUserChoiceNode != null) { AbstractTerminal.StringToDraw std = new AbstractTerminal.StringToDraw(CurrentUserChoiceNode.uiText.text, 0.2f, false); computerTerminalInput.AcceptNodePackage(new TextNode.NodePackage(CurrentUserChoiceNode.sub, new List<AbstractTerminal.StringToDraw> { std })); } }
public static void FlushInputTerminal() { AbstractTerminal.StringToDraw std = new AbstractTerminal.StringToDraw(" ", 0.2f, true); computerTerminalInput.AcceptNodePackage(new TextNode.NodePackage(CurrentUserChoiceNode.sub, new List<AbstractTerminal.StringToDraw> { std })); }