public static void UpdateInputTerminal()
 {
     if (CurrentUserChoiceNode != null)
     {
         AbstractTerminal.StringToDraw std = new AbstractTerminal.StringToDraw(CurrentUserChoiceNode.uiText.text, 0.2f, false);
         computerTerminalInput.AcceptNodePackage(new TextNode.NodePackage(CurrentUserChoiceNode.sub, new List<AbstractTerminal.StringToDraw> { std }));
     }
 }
 public static void FlushInputTerminal()
 {
     AbstractTerminal.StringToDraw std = new AbstractTerminal.StringToDraw(" ", 0.2f, true);
     computerTerminalInput.AcceptNodePackage(new TextNode.NodePackage(CurrentUserChoiceNode.sub, new List<AbstractTerminal.StringToDraw> { std }));
 }