Пример #1
0
 void PauseButton()
 {
     menu.SetActive(!menu.activeSelf);
     for (int i = 0; i < players.Count; i++)
     {
         players[i].setInMenu(!players[i].isInMenu());
     }
     Time.timeScale = (Time.timeScale == 0) ? 1 : 0;
     AudioSource[] audioSources = FindObjectsOfType(typeof(AudioSource)) as AudioSource[];
     foreach (AudioSource AS in audioSources)
     {
         if (AS.isPlaying)
         {
             AS.Pause();
         }
         else
         {
             AS.UnPause();
         }
     }
 }