public static byte[] GetData(string key) { #if UNITY_ANDROID return(AN_Storage.GetData(key)); #else return(SA.IOSNative.Storage.AppCache.GetData(key)); #endif }
public static Texture2D GetTexture(string key) { #if UNITY_ANDROID return(AN_Storage.GetTexture(key)); #else return(SA.IOSNative.Storage.AppCache.GetTexture(key)); #endif }