public static byte[] GetData(string key)
    {
#if UNITY_ANDROID
        return(AN_Storage.GetData(key));
#else
        return(SA.IOSNative.Storage.AppCache.GetData(key));
#endif
    }
    public static Texture2D GetTexture(string key)
    {
#if UNITY_ANDROID
        return(AN_Storage.GetTexture(key));
#else
        return(SA.IOSNative.Storage.AppCache.GetTexture(key));
#endif
    }