public void AnimateObject(BaseList2D op, BaseTime time, ANIMATEFLAGS flags) { C4dApiPINVOKE.BaseDocument_AnimateObject(swigCPtr, BaseList2D.getCPtr(op), BaseTime.getCPtr(time), (int)flags); if (C4dApiPINVOKE.SWIGPendingException.Pending) { throw C4dApiPINVOKE.SWIGPendingException.Retrieve(); } }
public void AnimateObject(BaseList2D op, SWIGTYPE_p_BaseTime time, ANIMATEFLAGS flags) { C4dApiPINVOKE.BaseDocument_AnimateObject(swigCPtr, BaseList2D.getCPtr(op), SWIGTYPE_p_BaseTime.getCPtr(time), (int)flags); if (C4dApiPINVOKE.SWIGPendingException.Pending) throw C4dApiPINVOKE.SWIGPendingException.Retrieve(); }