Beispiel #1
0
 public void AnimateObject(BaseList2D op, BaseTime time, ANIMATEFLAGS flags)
 {
     C4dApiPINVOKE.BaseDocument_AnimateObject(swigCPtr, BaseList2D.getCPtr(op), BaseTime.getCPtr(time), (int)flags);
     if (C4dApiPINVOKE.SWIGPendingException.Pending)
     {
         throw C4dApiPINVOKE.SWIGPendingException.Retrieve();
     }
 }
Beispiel #2
0
 public void AnimateObject(BaseList2D op, SWIGTYPE_p_BaseTime time, ANIMATEFLAGS flags) {
   C4dApiPINVOKE.BaseDocument_AnimateObject(swigCPtr, BaseList2D.getCPtr(op), SWIGTYPE_p_BaseTime.getCPtr(time), (int)flags);
   if (C4dApiPINVOKE.SWIGPendingException.Pending) throw C4dApiPINVOKE.SWIGPendingException.Retrieve();
 }