Пример #1
0
 private void OnTriggerEnter(Collider other)
 {
     aiBrain     = brainUpgrades[i];
     filter.mesh = aiBrain.art;
     if (i < brainUpgrades.Count)
     {
         i++;
     }
 }
Пример #2
0
    private void Update()
    {
        aiBrain     = brainUpgrades[i];
        filter.mesh = aiBrain.art;

        if (i < brainUpgrades.Count)
        {
            i++;
        }
    }
Пример #3
0
 private void OnTriggerEnter(Collider other)
 {
     aiBrain = brainUpgrades[i];
 }