Exemplo n.º 1
0
        private void load()
        {
            LayerBelowRuleset.Add(new PlayfieldBorder
            {
                RelativeSizeAxes     = Axes.Both,
                PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Corners }
            });

            LayerBelowRuleset.Add(distanceSnapGrid = new CatchDistanceSnapGrid(new[]
            {
                0.0,
                Catcher.BASE_DASH_SPEED, -Catcher.BASE_DASH_SPEED,
                Catcher.BASE_WALK_SPEED, -Catcher.BASE_WALK_SPEED,
            }));
        }
Exemplo n.º 2
0
        private void load()
        {
            // todo: enable distance spacing once catch supports applying it to its existing distance snap grid implementation.
            RightSideToolboxContainer.Alpha    = 0;
            DistanceSpacingMultiplier.Disabled = true;

            LayerBelowRuleset.Add(new PlayfieldBorder
            {
                RelativeSizeAxes     = Axes.Both,
                PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Corners }
            });

            LayerBelowRuleset.Add(distanceSnapGrid = new CatchDistanceSnapGrid(new[]
            {
                0.0,
                Catcher.BASE_DASH_SPEED, -Catcher.BASE_DASH_SPEED,
                Catcher.BASE_WALK_SPEED, -Catcher.BASE_WALK_SPEED,
            }));
        }