public GamePage() { InitializeComponent(); // Get the content manager from the application contentManager = (Application.Current as App).Content; api = (Application.Current as App).api; preAnimator = new PreAnimator(); // Create a timer for this page timer = new GameTimer(); timer.UpdateInterval = TimeSpan.FromTicks(166667); // 60fps //timer.UpdateInterval = TimeSpan.FromTicks(333333); 30fps timer.Update += OnUpdate; timer.Draw += OnDraw; AddRolands = new GameTimer(); AddRolands.UpdateInterval = TimeSpan.FromTicks(10000 * 2000); AddRolands.Update += addRoland; }
public void setPreAnimator(PreAnimator preanim) { preAnimator = preanim; }