public GamePage()
        {
            InitializeComponent();

            // Get the content manager from the application
            contentManager = (Application.Current as App).Content;
            api            = (Application.Current as App).api;

            preAnimator = new PreAnimator();

            // Create a timer for this page
            timer = new GameTimer();
            timer.UpdateInterval = TimeSpan.FromTicks(166667); // 60fps
            //timer.UpdateInterval = TimeSpan.FromTicks(333333); 30fps
            timer.Update += OnUpdate;
            timer.Draw   += OnDraw;

            AddRolands = new GameTimer();
            AddRolands.UpdateInterval = TimeSpan.FromTicks(10000 * 2000);
            AddRolands.Update        += addRoland;
        }
Beispiel #2
0
 public void setPreAnimator(PreAnimator preanim)
 {
     preAnimator = preanim;
 }