// actions /// <summary> /// Adds an action with a target. /// If the target is already present, then the action will be added to the existing target. /// If the target is not present, a new instance of this target will be created either paused or not, and the action will be added to the newly created target. /// When the target is paused, the queued actions won't be 'ticked'. /// </summary> public void addAction(CCAction action, CCNode target, bool paused) { Debug.Assert(action != null); Debug.Assert(target != null); tHashElement element = null; if (!m_pTargets.ContainsKey(target)) { element = new tHashElement(); element.paused = paused; element.target = target; m_pTargets.Add(target, element); } else { element = m_pTargets[target]; } actionAllocWithHashElement(element); Debug.Assert(!element.actions.Contains(action)); element.actions.Add(action); action.startWithTarget(target); }
public void addAction(CCAction action, CCNode target, bool paused) { tHashElement element = null; if (!this.m_pTargets.ContainsKey(target)) { element = new tHashElement { paused = paused, target = target }; this.m_pTargets.Add(target, element); } else { element = this.m_pTargets[target]; } this.actionAllocWithHashElement(element); element.actions.Add(action); action.startWithTarget(target); }
// actions /// <summary> /// Adds an action with a target. /// If the target is already present, then the action will be added to the existing target. /// If the target is not present, a new instance of this target will be created either paused or not, and the action will be added to the newly created target. /// When the target is paused, the queued actions won't be 'ticked'. /// </summary> public void addAction(CCAction action, CCNode target, bool paused) { Debug.Assert(action != null); Debug.Assert(target != null); tHashElement element = null; if (!m_pTargets.ContainsKey(target)) { element = new tHashElement(); element.paused = paused; element.target = target; m_pTargets.Add(target, element); } else { element = m_pTargets[target]; } actionAllocWithHashElement(element); Debug.Assert(!element.actions.Contains(action)); element.actions.Add(action); action.startWithTarget(target); }