Ejemplo n.º 1
0
        // actions

        /// <summary>
        /// Adds an action with a target.
        ///  If the target is already present, then the action will be added to the existing target.
        ///  If the target is not present, a new instance of this target will be created either paused or not, and the action will be added to the newly created target.
        ///  When the target is paused, the queued actions won't be 'ticked'.
        /// </summary>
        public void addAction(CCAction action, CCNode target, bool paused)
        {
            Debug.Assert(action != null);
            Debug.Assert(target != null);

            tHashElement element = null;

            if (!m_pTargets.ContainsKey(target))
            {
                element        = new tHashElement();
                element.paused = paused;
                element.target = target;
                m_pTargets.Add(target, element);
            }
            else
            {
                element = m_pTargets[target];
            }

            actionAllocWithHashElement(element);

            Debug.Assert(!element.actions.Contains(action));
            element.actions.Add(action);

            action.startWithTarget(target);
        }
Ejemplo n.º 2
0
        public void addAction(CCAction action, CCNode target, bool paused)
        {
            tHashElement element = null;

            if (!this.m_pTargets.ContainsKey(target))
            {
                element = new tHashElement
                {
                    paused = paused,
                    target = target
                };
                this.m_pTargets.Add(target, element);
            }
            else
            {
                element = this.m_pTargets[target];
            }
            this.actionAllocWithHashElement(element);
            element.actions.Add(action);
            action.startWithTarget(target);
        }
Ejemplo n.º 3
0
        // actions
        /// <summary>
        /// Adds an action with a target. 
        ///  If the target is already present, then the action will be added to the existing target.
        ///  If the target is not present, a new instance of this target will be created either paused or not, and the action will be added to the newly created target.
        ///  When the target is paused, the queued actions won't be 'ticked'.
        /// </summary>
        public void addAction(CCAction action, CCNode target, bool paused)
        {
            Debug.Assert(action != null);
            Debug.Assert(target != null);

            tHashElement element = null;
            if (!m_pTargets.ContainsKey(target))
            {
                element = new tHashElement();
                element.paused = paused;
                element.target = target;
                m_pTargets.Add(target, element);
            }
            else
            {
                element = m_pTargets[target];
            }

            actionAllocWithHashElement(element);

            Debug.Assert(!element.actions.Contains(action));
            element.actions.Add(action);

            action.startWithTarget(target);
        }