public FiringPatternShapeObject(double start, double stop, ref GameContent MainContent, BaseModel fromModel) { this.start = start; this.stop = stop; this.fromModel = fromModel; this.MainContent = MainContent; }
public FiringPatternController(GameContent MainContent) { this.MainContent = MainContent; }
public FiringPatternTimeObject(ref GameContent MainContent, BaseModel frombModel) { this.fromModel = frombModel; this.MainContent = MainContent; }