public FiringPatternShapeObject(double start, double stop, ref GameContent MainContent, BaseModel fromModel)
 {
     this.start       = start;
     this.stop        = stop;
     this.fromModel   = fromModel;
     this.MainContent = MainContent;
 }
 public FiringPatternController(GameContent MainContent)
 {
     this.MainContent = MainContent;
 }
 public FiringPatternTimeObject(ref GameContent MainContent, BaseModel frombModel)
 {
     this.fromModel   = frombModel;
     this.MainContent = MainContent;
 }