Exemplo n.º 1
0
 public Animation(AnimatedTexture textures)
 {
     this.textures = textures;
     current       = 0;
     repeat        = false;
     playing       = false;
 }
Exemplo n.º 2
0
        public void loadTextures()
        {
            // private
            rabbit_Anim = game.Content.Load <Texture2D>("rabbitanim");
            shuriken    = game.Content.Load <Texture2D>("shuriken");

            // public
            shurikenMask  = game.Content.Load <Texture2D>("shuriken_mask");
            shuriken_anim = AnimatedTexture.FromTexture(shuriken, 0, 0, 15, 14, 1);
            gui_healthq   = game.Content.Load <Texture2D>("healthq");
            rabbitMask    = game.Content.Load <Texture2D>("RabbitMask");
            i_carrot      = game.Content.Load <Texture2D>("i_carrot");
            rabbit_walkW  = AnimatedTexture.FromTexture(rabbit_Anim, 0, 0, 32, 32, 8);
            attack1       = AnimatedTexture.FromTexture(game.Content.Load <Texture2D>("attack1"), 0, 0, 10, 20, 3);
        }