// Adding our event handlers
 public KnuBotNPC100001(NonPlayerCharacterClass _parent)
     : base(_parent)
 {
     this.CallKnuBotCloseChatWindow += this.MyCloseChatWindow;
     this.CallKnuBotAnswer += this.MyAnswer;
     this.CallKnuBotOpenChatWindow += this.MyOpenChatWindow;
     this.CallKnuBotAcceptTrade += this.MyAcceptTrade;
     this.CallKnuBotDeclineTrade += this.MyDeclineTrade;
     this.CallKnuBotStartTrade += this.MyStartTrade;
 }
 public KnuBotNPC100001(Character target, NonPlayerCharacterClass _parent)
     : base(target, _parent)
 {
 }