// Adding our event handlers public KnuBotNPC100001(NonPlayerCharacterClass _parent) : base(_parent) { this.CallKnuBotCloseChatWindow += this.MyCloseChatWindow; this.CallKnuBotAnswer += this.MyAnswer; this.CallKnuBotOpenChatWindow += this.MyOpenChatWindow; this.CallKnuBotAcceptTrade += this.MyAcceptTrade; this.CallKnuBotDeclineTrade += this.MyDeclineTrade; this.CallKnuBotStartTrade += this.MyStartTrade; }
public KnuBotNPC100001(Character target, NonPlayerCharacterClass _parent) : base(target, _parent) { }