Exemplo n.º 1
0
        public async System.Threading.Tasks.Task GetTasksWithPlayerId_ReturnsTask()
        {
            // Arrange
            var expectedTaskType           = TaskType.Collectible;
            var expectedDescription        = "Get Midnight's Eternal Reins from Karazhan";
            var expectedGdrDescription     = "Midnight's Eternal Reins";
            var expectedGameDataReferences = new List <GameDataReference>()
            {
                new GameDataReference(142236, GameDataReference.GameDataType.Item, "Mount", expectedGdrDescription)
            };
            var expectedCollectibleType  = CollectibleType.Mount;
            var expectedSource           = Source.Dungeon;
            var expectedPriority         = Priority.Medium;
            var expectedRefreshFrequency = RefreshFrequency.Weekly;

            var task = new Task(defaultPlayerId, expectedTaskType)
            {
                Description        = expectedDescription,
                GameDataReferences = expectedGameDataReferences,
                CollectibleType    = expectedCollectibleType,
                Source             = expectedSource,
                Priority           = expectedPriority,
                RefreshFrequency   = expectedRefreshFrequency
            };

            await AddAsync(task);

            var queryString = $"playerId={defaultPlayerId}";

            // Act
            var httpResponse = await Client.GetAsync($"/api/tasks?{queryString}");

            httpResponse.EnsureSuccessStatusCode();

            var response = await httpResponse.Content.ReadAsStreamAsync();

            var options = new JsonSerializerOptions
            {
                PropertyNameCaseInsensitive = true,
            };

            var result = await JsonSerializer.DeserializeAsync <GetTasksResponse>(response, options);

            // Assert
            result.PlayerId.Should().Be(defaultPlayerId);
            result.Tasks.Should().NotBeEmpty().And.HaveCount(1);

            var foundTask = result.Tasks.FirstOrDefault();

            foundTask.Description.Should().Be(expectedDescription);
            foundTask.GameDataReferences.Should().NotBeEmpty().And.HaveCount(1);
        }
Exemplo n.º 2
0
        public async System.Threading.Tasks.Task GetPlayerZonesList_ReturnsList()
        {
            // Arrange
            var expectedTaskType           = TaskType.Collectible;
            var expectedGdrDescription     = "Deadwind Pass";
            var expectedGameDataReferences = new List <GameDataReference>()
            {
                new GameDataReference(103, GameDataReference.GameDataType.Zone, null, expectedGdrDescription)
            };

            var task = new Task(defaultPlayerId, expectedTaskType)
            {
                GameDataReferences = expectedGameDataReferences
            };

            await AddAsync(task);

            // Act
            var httpResponse = await Client.GetAsync($"/api/tasks/zone-index/{defaultPlayerId}");

            httpResponse.EnsureSuccessStatusCode();

            var response = await httpResponse.Content.ReadAsStreamAsync();

            var options = new JsonSerializerOptions
            {
                PropertyNameCaseInsensitive = true,
            };

            var result = await JsonSerializer.DeserializeAsync <ICollection <FilterListSourceResponse> >(response, options);

            // Assert
            Assert.IsInstanceOf <ICollection <FilterListSourceResponse> >(result);
            result.Count.Should().Be(1);
            result.Any(d => d.Name.Equals(expectedGdrDescription)).Should().BeTrue();
        }