Exemplo n.º 1
0
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);
            GameServices.AddService<GraphicsDeviceManager>(graphics);
            Content.RootDirectory = "Content";

            graphics.PreferredBackBufferHeight = (int)(1080);
            graphics.PreferredBackBufferWidth = (int)(1920);

            graphics.PreferredBackBufferHeight = (int)(720);
            graphics.PreferredBackBufferWidth = (int)(1280);

            graphics.IsFullScreen = false;

            Window.Title = "The Drunken Dream Maker (With a Cold)";

            ScreenManager = new ScreenManager(this);
            ScreenManager.initParameters();
            Components.Add(ScreenManager);

            SoundManager = new SoundManager(this);
            Components.Add(SoundManager);

            particleComponent = new ParticleComponent(this);
            Components.Add(particleComponent);

               // FrameRateCounter myFrameCounter = new FrameRateCounter(this, new Vector2(25, 25), Color.White, Color.Black);
               // Components.Add(myFrameCounter);
        }
Exemplo n.º 2
0
        public SneezesManager()
        {
            timer = 0;
            random = new Random(DateTime.Now.Millisecond);
            nextSneezeTime = Math.Max( random.NextDouble()*25000,15000);
            drawFluid = false;

            fluidFree = true;

            graphics = GameServices.GetService<GraphicsDeviceManager>();
            _soundManager = GameServices.GetService<SoundManager>();

            soundPlayed = false;
            fluidWasSeen = false;
        }
Exemplo n.º 3
0
 private void playMenuSound()
 {
     if (soundManager == null)
     {
         soundManager = GameServices.GetService<SoundManager>();
     }
     soundManager.PlaySound(SoundManager.MenuSelection);
 }