public Game1() { graphics = new GraphicsDeviceManager(this); GameServices.AddService<GraphicsDeviceManager>(graphics); Content.RootDirectory = "Content"; graphics.PreferredBackBufferHeight = (int)(1080); graphics.PreferredBackBufferWidth = (int)(1920); graphics.PreferredBackBufferHeight = (int)(720); graphics.PreferredBackBufferWidth = (int)(1280); graphics.IsFullScreen = false; Window.Title = "The Drunken Dream Maker (With a Cold)"; ScreenManager = new ScreenManager(this); ScreenManager.initParameters(); Components.Add(ScreenManager); SoundManager = new SoundManager(this); Components.Add(SoundManager); particleComponent = new ParticleComponent(this); Components.Add(particleComponent); // FrameRateCounter myFrameCounter = new FrameRateCounter(this, new Vector2(25, 25), Color.White, Color.Black); // Components.Add(myFrameCounter); }
public SneezesManager() { timer = 0; random = new Random(DateTime.Now.Millisecond); nextSneezeTime = Math.Max( random.NextDouble()*25000,15000); drawFluid = false; fluidFree = true; graphics = GameServices.GetService<GraphicsDeviceManager>(); _soundManager = GameServices.GetService<SoundManager>(); soundPlayed = false; fluidWasSeen = false; }
private void playMenuSound() { if (soundManager == null) { soundManager = GameServices.GetService<SoundManager>(); } soundManager.PlaySound(SoundManager.MenuSelection); }