/// <summary>
 /// Create a new TEAMS object.
 /// </summary>
 /// <param name="yEAR">Initial value of the YEAR property.</param>
 /// <param name="tEAMID">Initial value of the TEAMID property.</param>
 /// <param name="nAME">Initial value of the NAME property.</param>
 /// <param name="cONFERENCEID">Initial value of the CONFERENCEID property.</param>
 /// <param name="dIVISIONID">Initial value of the DIVISIONID property.</param>
 /// <param name="rANK">Initial value of the RANK property.</param>
 /// <param name="pLAYOFF">Initial value of the PLAYOFF property.</param>
 /// <param name="gAMES">Initial value of the GAMES property.</param>
 /// <param name="wINS">Initial value of the WINS property.</param>
 /// <param name="lOSSES">Initial value of the LOSSES property.</param>
 /// <param name="tIES">Initial value of the TIES property.</param>
 public static TEAMS CreateTEAMS(global::System.Int32 yEAR, global::System.String tEAMID, global::System.String nAME, global::System.String cONFERENCEID, global::System.String dIVISIONID, global::System.Int32 rANK, global::System.String pLAYOFF, global::System.Int32 gAMES, global::System.Int32 wINS, global::System.Int32 lOSSES, global::System.Int32 tIES)
 {
     TEAMS tEAMS = new TEAMS();
     tEAMS.YEAR = yEAR;
     tEAMS.TEAMID = tEAMID;
     tEAMS.NAME = nAME;
     tEAMS.CONFERENCEID = cONFERENCEID;
     tEAMS.DIVISIONID = dIVISIONID;
     tEAMS.RANK = rANK;
     tEAMS.PLAYOFF = pLAYOFF;
     tEAMS.GAMES = gAMES;
     tEAMS.WINS = wINS;
     tEAMS.LOSSES = lOSSES;
     tEAMS.TIES = tIES;
     return tEAMS;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the TEAMS EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToTEAMS(TEAMS tEAMS)
 {
     base.AddObject("TEAMS", tEAMS);
 }