Inheritance: IMouseCapabilities
Exemplo n.º 1
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 public SkidiBirdGame()
 {
     #if WINDOWS_APP
     IsMouseEnabled = new MouseCapabilities().MousePresent > 0;
     IsMouseVisible = IsMouseEnabled;
     #endif
 }
Exemplo n.º 2
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        public InputManagerUWP(IServiceRegistry registry) : base(registry)
        {
            HasKeyboard = true;
            HasPointer  = true;

            //GamePadFactories.Add(new XInputGamePadFactory());
            HasMouse = new Windows.Devices.Input.MouseCapabilities().MousePresent > 0;
        }
        public InputManager(IServiceRegistry registry) : base(registry)
        {
            HasKeyboard = true;
            HasPointer  = true;

#if SILICONSTUDIO_PLATFORM_WINDOWS_STORE
            GamePadFactories.Add(new XInputGamePadFactory());
#endif
            HasMouse = new Windows.Devices.Input.MouseCapabilities().MousePresent > 0;
        }
Exemplo n.º 4
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        public static bool IsHasPhysicalMouse()
        {
            MouseCapabilities mouseCap = new Windows.Devices.Input.MouseCapabilities();

            return(mouseCap.MousePresent != 0);
        }
 static SystemMetricsInfo()
 {
     TouchCapabilitiesExt = new TouchCapabilities();
     KeyboardCapabilitiesExt = new KeyboardCapabilities();
     MouseCapabilitiesExt = new MouseCapabilities();
 }
Exemplo n.º 6
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        public InputManagerUWP(IServiceRegistry registry) : base(registry)
        {
            HasKeyboard = true;
            HasPointer = true;

            //GamePadFactories.Add(new XInputGamePadFactory());
            HasMouse = new Windows.Devices.Input.MouseCapabilities().MousePresent > 0;
        }
Exemplo n.º 7
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        public InputManagerWindowsRuntime(IServiceRegistry registry) : base(registry)
        {
            HasKeyboard = true;
            HasPointer = true;

#if SILICONSTUDIO_PLATFORM_WINDOWS_STORE
            GamePadFactories.Add(new XInputGamePadFactory());
#endif
            HasMouse = new Windows.Devices.Input.MouseCapabilities().MousePresent > 0;
        }
Exemplo n.º 8
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 public MouseCaps()
 {
     var mouseCaps = new MouseCapabilities();
     HorizontalWheelPresent = mouseCaps.HorizontalWheelPresent != 0;
     VerticalWheelPresent = mouseCaps.VerticalWheelPresent != 0;
     IsPresent = mouseCaps.MousePresent != 0;
     NumberOfButtons = mouseCaps.NumberOfButtons;
     SwapButtons = mouseCaps.SwapButtons != 0;
 }