public SkidiBirdGame() { #if WINDOWS_APP IsMouseEnabled = new MouseCapabilities().MousePresent > 0; IsMouseVisible = IsMouseEnabled; #endif }
public InputManagerUWP(IServiceRegistry registry) : base(registry) { HasKeyboard = true; HasPointer = true; //GamePadFactories.Add(new XInputGamePadFactory()); HasMouse = new Windows.Devices.Input.MouseCapabilities().MousePresent > 0; }
public InputManager(IServiceRegistry registry) : base(registry) { HasKeyboard = true; HasPointer = true; #if SILICONSTUDIO_PLATFORM_WINDOWS_STORE GamePadFactories.Add(new XInputGamePadFactory()); #endif HasMouse = new Windows.Devices.Input.MouseCapabilities().MousePresent > 0; }
public static bool IsHasPhysicalMouse() { MouseCapabilities mouseCap = new Windows.Devices.Input.MouseCapabilities(); return(mouseCap.MousePresent != 0); }
static SystemMetricsInfo() { TouchCapabilitiesExt = new TouchCapabilities(); KeyboardCapabilitiesExt = new KeyboardCapabilities(); MouseCapabilitiesExt = new MouseCapabilities(); }
public InputManagerWindowsRuntime(IServiceRegistry registry) : base(registry) { HasKeyboard = true; HasPointer = true; #if SILICONSTUDIO_PLATFORM_WINDOWS_STORE GamePadFactories.Add(new XInputGamePadFactory()); #endif HasMouse = new Windows.Devices.Input.MouseCapabilities().MousePresent > 0; }
public MouseCaps() { var mouseCaps = new MouseCapabilities(); HorizontalWheelPresent = mouseCaps.HorizontalWheelPresent != 0; VerticalWheelPresent = mouseCaps.VerticalWheelPresent != 0; IsPresent = mouseCaps.MousePresent != 0; NumberOfButtons = mouseCaps.NumberOfButtons; SwapButtons = mouseCaps.SwapButtons != 0; }