Exemplo n.º 1
0
        /// <summary>
        /// 编辑一位区域类型
        /// </summary>
        public void EditorRegion(StationRegion region)
        {
            LoginedUserInfo u = Tools.GetLoginedUserInfo();

            entities.Logs.Add(new Log
            {
                UGuid    = u.UGuid,
                Username = u.UName,
                Memo     = $"编辑编号为【{region.Id}】的区域类型",
                OptType  = (int)OptType.修改,
                OptTime  = System.DateTime.Now
            });
            entities.SaveChanges();
        }
Exemplo n.º 2
0
        public void DelAdmin(Administrator admin)
        {
            entities.Administrators.Remove(admin);
            LoginedUserInfo u = Tools.GetLoginedUserInfo();

            entities.Logs.Add(new Log
            {
                UGuid    = u.UGuid,
                Username = u.UName,
                Memo     = $"删除编号为【{admin.Id}】-名称为【{admin.AdminName}】的管理员",
                OptType  = (int)OptType.除,
                OptTime  = System.DateTime.Now
            });
            entities.SaveChanges();
        }
Exemplo n.º 3
0
        public void DelRegion(StationRegion region)
        {
            entities.StationRegions.Remove(region);
            LoginedUserInfo u = Tools.GetLoginedUserInfo();

            entities.Logs.Add(new Log
            {
                UGuid    = u.UGuid,
                Username = u.UName,
                Memo     = $"删除编号为【{region.Id}】-名称为【{region.RegionName}】的区域类型",
                OptType  = (int)OptType.除,
                OptTime  = System.DateTime.Now
            });
            entities.SaveChanges();
        }
Exemplo n.º 4
0
        public void DelSportGameType(SportLotteryGameType type)
        {
            entities.SportLotteryGameTypes.Remove(type);
            LoginedUserInfo u = Tools.GetLoginedUserInfo();

            entities.Logs.Add(new Log
            {
                UGuid    = u.UGuid,
                Username = u.UName,
                Memo     = $"删除编号为【{type.Id}】-名称为【{type.GameType}】的体彩游戏类型",
                OptType  = (int)OptType.除,
                OptTime  = System.DateTime.Now
            });
            entities.SaveChanges();
        }
Exemplo n.º 5
0
        public void RemoveManageType(StationManageType type)
        {
            _walfareLotteryEntities.StationManageTypes.Remove(type);
            LoginedUserInfo u = Tools.GetLoginedUserInfo();

            _walfareLotteryEntities.Logs.Add(new Log
            {
                UGuid    = u.UGuid,
                Username = u.UName,
                Memo     = $"删除编号为【{type.Id}】-名称为【{type.TypeName}】的销售站类型",
                OptType  = (int)OptType.除,
                OptTime  = System.DateTime.Now
            });
            _walfareLotteryEntities.SaveChanges();
        }
Exemplo n.º 6
0
        public void AddSportGameType(SportLotteryGameType gameType)
        {
            entities.SportLotteryGameTypes.Add(gameType);
            entities.SaveChanges();
            LoginedUserInfo u = Tools.GetLoginedUserInfo();

            entities.Logs.Add(new Log
            {
                UGuid    = u.UGuid,
                Username = u.UName,
                Memo     = $"添加编号为【{gameType.Id}】的体彩游戏类型",
                OptType  = (int)OptType.新增,
                OptTime  = System.DateTime.Now
            });
            entities.SaveChanges();
        }
Exemplo n.º 7
0
        public void AddGameType(WelfareLotteryGameType welfareLotteryGameType)
        {
            entities.WelfareLotteryGameTypes.Add(welfareLotteryGameType);

            LoginedUserInfo u = Tools.GetLoginedUserInfo();

            entities.SaveChanges();
            entities.Logs.Add(new Log
            {
                UGuid    = u.UGuid,
                Username = u.UName,
                Memo     = $"新增编号为【{welfareLotteryGameType.Id}】的福彩游戏类型",
                OptType  = (int)OptType.新增,
                OptTime  = System.DateTime.Now
            });
            entities.SaveChanges();
        }
Exemplo n.º 8
0
        public void EditSportGameType(SportLotteryGameType type)
        {
            // var en = entities.SportLotteryGameType.FirstOrDefault(p => p.Id == type.Id);

            // if (en == null) return;
            //en.GameType = type.GameType;

            LoginedUserInfo u = Tools.GetLoginedUserInfo();

            entities.Logs.Add(new Log
            {
                UGuid    = u.UGuid,
                Username = u.UName,
                Memo     = $"编辑名称为【{type.Id}】的体彩游戏类型",
                OptType  = (int)OptType.修改,
                OptTime  = System.DateTime.Now
            });

            entities.SaveChanges();
        }
Exemplo n.º 9
0
        /// <summary>
        /// 编辑一位管理员
        /// </summary>
        /// <param name="admin"></param>
        public void EditorAdmin(Administrator admin)
        {
            var temp = entities.Administrators.FirstOrDefault(p => p.Id == admin.Id);

            if (temp == null)
            {
                return;
            }
            temp.AdminName = admin.AdminName;
            LoginedUserInfo u = Tools.GetLoginedUserInfo();

            entities.Logs.Add(new Log
            {
                UGuid    = u.UGuid,
                Username = u.UName,
                Memo     = $"编辑编号为【{admin.Id}】的管理员",
                OptType  = (int)OptType.修改,
                OptTime  = System.DateTime.Now
            });
            entities.SaveChanges();
        }
Exemplo n.º 10
0
        public void EditGameType(WelfareLotteryGameType type)
        {
            WelfareLotteryGameType welfare = entities.WelfareLotteryGameTypes.FirstOrDefault(p => p.Id == type.Id);

            if (welfare == null)
            {
                return;
            }
            welfare.GameType = type.GameType;
            welfare.Rebate   = type.Rebate;
            LoginedUserInfo u = Tools.GetLoginedUserInfo();

            entities.Logs.Add(new Log
            {
                UGuid    = u.UGuid,
                Username = u.UName,
                Memo     = $"编辑编号为【{type.Id}】的福彩游戏类型",
                OptType  = (int)OptType.修改,
                OptTime  = System.DateTime.Now
            });
            entities.SaveChanges();
        }