Exemplo n.º 1
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 public AllItemsNode(int nodeIndex, GameContext gameContext, NewChildrenEventArgs args)
     : base(nodeIndex, gameContext, args)
 {
 }
Exemplo n.º 2
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 public OneSelectedUnitNode(int nodeIndex, GameContext gameContext, NewChildrenEventArgs args)
     : base(nodeIndex, gameContext, args)
 {
 }
Exemplo n.º 3
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 public HeroAttributesNode(int nodeIndex, GameContext gameContext, NewChildrenEventArgs args)
     : base(nodeIndex, gameContext, args)
 {
 }
Exemplo n.º 4
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 public IntroductionNode(int nodeIndex, GameContext gameContext, NewChildrenEventArgs args)
     : base(nodeIndex, gameContext, args)
 {
 }