Exemplo n.º 1
0
        /// <summary>
        /// Handles the logic required in the inicialization of the instance.
        /// </summary>
        static private SceneCore InstanceInitialize()
        {
            SceneCore __instance = new SceneCore();

            GameCore.instance.AddSceneCore(__instance);

            return(__instance);
        }
Exemplo n.º 2
0
 /// <summary>
 /// Function to be called from the scene core to send itself to this core.
 /// </summary>
 public void AddSceneCore(SceneCore p_sceneCore)
 {
     _sceneCore = p_sceneCore;
 }