Exemplo n.º 1
0
 /*
  * Normalizes angle to be between 0 and +360.
  */
 public static float NormalizeDeg2(float angle)
 {
     return(CgMath.Normalize(angle, 0, 360));
 }
Exemplo n.º 2
0
 /*
  * Normalizes angle to be between -180 and +180.
  */
 public static float NormalizeDeg(float angle)
 {
     return(CgMath.Normalize(angle, -180, 180));
 }
Exemplo n.º 3
0
 /*
  * Normalizes angle to be between 0 and 2PI.
  */
 public static float NormalizeRad2(float angle)
 {
     return(CgMath.Normalize(angle, 0, TwoPI));
 }
Exemplo n.º 4
0
 /*
  * Normalizes angle to be between -PI and +PI.
  */
 public static float NormalizeRad(float angle)
 {
     return(CgMath.Normalize(angle, -PI, PI));
 }