public void StartButtonPressed() { Debug.Log("pressed start button"); m_questionManager = QuestionManager.GetQuestionManager(); m_audioManager = AudioManager.GetAudioManager(); m_settingsManager = SettingsManager.GetSettingsManager(); m_settingsManager.ResetSettings(); PlayerProgress playerProgress = PlayerProgress.GetPlayerProgress(); if (playerProgress.TotalPlayerScore() == 0) { // player is completely new. Go straight into the game with the first quiz. QuestionManager qm = QuestionManager.GetQuestionManager(); qm.SetQuiz(0, 0); string sceneName = qm.GetQuizSceneNameForCurrentMode(); Debug.Log("scene name : " + sceneName); SceneManager.LoadScene(sceneName); } else { // player has played the game before. Go into level select. SceneManager.LoadScene("jigsaw Level Select"); } }
public void SelectedLevel(string levelName) { Debug.Log("**** Selected level " + levelName); _questionManager.SetQuiz(levelName); string sceneName = _questionManager.GetQuizSceneNameForCurrentMode(); Application.LoadLevel(sceneName); }