private void Update()
 {
     if (Input.GetKeyDown(KeyCode.RightControl))
     {
         Fire();
         manaScript.UseManaAttack(1.0f);
         m_Character.AnimAttack(false);
     }
     else if (Input.GetKeyUp(KeyCode.RightControl))
     {
         m_Character.StopAttack(false);
     }
 }