public static void SetPivotY(this RectTransform rectTransform, float value)
 {
     rectTransform.pivot = Vector2Utils.SetY(rectTransform.pivot, value);
 }
 public static void SetSizeDeltaY(this RectTransform rectTransform, float value)
 {
     rectTransform.sizeDelta = Vector2Utils.SetY(rectTransform.sizeDelta, value);
 }
 public static void SetAnchoredPositionX(this RectTransform rectTransform, float value)
 {
     rectTransform.anchoredPosition = Vector2Utils.SetX(rectTransform.anchoredPosition, value);
 }
 public static void SetOffsetMinY(this RectTransform rectTransform, float value)
 {
     rectTransform.offsetMin = Vector2Utils.SetY(rectTransform.offsetMin, value);
 }
 public static void SetOffsetMaxX(this RectTransform rectTransform, float value)
 {
     rectTransform.offsetMax = Vector2Utils.SetX(rectTransform.offsetMax, value);
 }
 public static void SetAnchorMinY(this RectTransform rectTransform, float value)
 {
     rectTransform.anchorMin = Vector2Utils.SetY(rectTransform.anchorMin, value);
 }
 public static void SetAnchorMaxX(this RectTransform rectTransform, float value)
 {
     rectTransform.anchorMax = Vector2Utils.SetX(rectTransform.anchorMax, value);
 }