public static void SetPivotY(this RectTransform rectTransform, float value) { rectTransform.pivot = Vector2Utils.SetY(rectTransform.pivot, value); }
public static void SetSizeDeltaY(this RectTransform rectTransform, float value) { rectTransform.sizeDelta = Vector2Utils.SetY(rectTransform.sizeDelta, value); }
public static void SetAnchoredPositionX(this RectTransform rectTransform, float value) { rectTransform.anchoredPosition = Vector2Utils.SetX(rectTransform.anchoredPosition, value); }
public static void SetOffsetMinY(this RectTransform rectTransform, float value) { rectTransform.offsetMin = Vector2Utils.SetY(rectTransform.offsetMin, value); }
public static void SetOffsetMaxX(this RectTransform rectTransform, float value) { rectTransform.offsetMax = Vector2Utils.SetX(rectTransform.offsetMax, value); }
public static void SetAnchorMinY(this RectTransform rectTransform, float value) { rectTransform.anchorMin = Vector2Utils.SetY(rectTransform.anchorMin, value); }
public static void SetAnchorMaxX(this RectTransform rectTransform, float value) { rectTransform.anchorMax = Vector2Utils.SetX(rectTransform.anchorMax, value); }