static private Do ( int id, Vector3 position, Vector3 handleDirection, Vector3 slideDirection, float size, |
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id | int | |
position | Vector3 | |
handleDirection | Vector3 | |
slideDirection | Vector3 | |
size | float | |
capFunction | ||
snap | float | |
return | Vector3 |
internal static Vector3 Do(int id, Vector3 position, Vector3 direction, float size, Handles.DrawCapFunction drawFunc, float snap) { return(Slider1D.Do(id, position, direction, direction, size, drawFunc, snap)); }
internal static Vector3 Do(int id, Vector3 position, Vector3 direction, float size, Handles.CapFunction capFunction, float snap) { return(Slider1D.Do(id, position, Vector3.zero, direction, direction, size, capFunction, snap)); }