protected override void InitStyles()
 {
   base.InitStyles();
   if (GameObjectTreeViewGUI.s_GOStyles != null)
     return;
   GameObjectTreeViewGUI.s_GOStyles = new GameObjectTreeViewGUI.GameObjectStyles();
 }
 protected override void InitStyles()
 {
     base.InitStyles();
     if (GameObjectTreeViewGUI.s_GOStyles == null)
     {
         GameObjectTreeViewGUI.s_GOStyles = new GameObjectTreeViewGUI.GameObjectStyles();
     }
 }