protected override void InitStyles() { base.InitStyles(); if (GameObjectTreeViewGUI.s_GOStyles != null) return; GameObjectTreeViewGUI.s_GOStyles = new GameObjectTreeViewGUI.GameObjectStyles(); }
protected override void InitStyles() { base.InitStyles(); if (GameObjectTreeViewGUI.s_GOStyles == null) { GameObjectTreeViewGUI.s_GOStyles = new GameObjectTreeViewGUI.GameObjectStyles(); } }