Exemplo n.º 1
0
        public void ResolveDependencies(ApplicationProxy application,
                                        SelectionProxy selection,
                                        UnityConnectProxy unityConnect,
                                        PackageFiltering packageFiltering,
                                        PackageManagerPrefs packageManagerPrefs,
                                        UpmClient upmClient,
                                        UpmRegistryClient upmRegistryClient,
                                        AssetStoreClient assetStoreClient,
                                        PackageDatabase packageDatabase,
                                        PackageManagerProjectSettingsProxy settingsProxy)
        {
            m_Application         = application;
            m_Selection           = selection;
            m_UnityConnect        = unityConnect;
            m_PackageFiltering    = packageFiltering;
            m_PackageManagerPrefs = packageManagerPrefs;
            m_UpmClient           = upmClient;
            m_UpmRegistryClient   = upmRegistryClient;
            m_AssetStoreClient    = assetStoreClient;
            m_PackageDatabase     = packageDatabase;
            m_SettingsProxy       = settingsProxy;

            foreach (var page in m_SerializedSimplePages)
            {
                page.ResolveDependencies(packageDatabase, packageFiltering);
            }
            foreach (var page in m_SerializedPaginatedPage)
            {
                page.ResolveDependencies(packageDatabase, assetStoreClient, packageFiltering, packageManagerPrefs);
            }
        }
        private void ResolveDependencies()
        {
            var container = ServicesContainer.instance;

            m_ResourceLoader    = container.Resolve <ResourceLoader>();
            m_SettingsProxy     = container.Resolve <PackageManagerProjectSettingsProxy>();
            m_ApplicationProxy  = container.Resolve <ApplicationProxy>();
            m_UpmCache          = container.Resolve <UpmCache>();
            m_UpmRegistryClient = container.Resolve <UpmRegistryClient>();
        }
        public ServicesContainer()
        {
            // In the constructor we only need to worry about creating a brand new instance.
            // In the case of assembly reload, a deserialize step will automatically happen after the constructor
            // to restore all the serializable states/services and we don't need to worry about that
            m_HttpClientFactory    = new HttpClientFactory();
            m_UnityOAuthProxy      = new UnityOAuthProxy();
            m_SelectionProxy       = new SelectionProxy();
            m_AssetDatabaseProxy   = new AssetDatabaseProxy();
            m_UnityConnectProxy    = new UnityConnectProxy();
            m_ApplicationProxy     = new ApplicationProxy();
            m_EditorAnalyticsProxy = new EditorAnalyticsProxy();
            m_IOProxy       = new IOProxy();
            m_SettingsProxy = new PackageManagerProjectSettingsProxy();
            m_ClientProxy   = new ClientProxy();

            m_ResourceLoader   = new ResourceLoader();
            m_ExtensionManager = new ExtensionManager();

            m_AssetStoreCache           = new AssetStoreCache();
            m_AssetStoreClient          = new AssetStoreClient();
            m_AssetStoreOAuth           = new AssetStoreOAuth();
            m_AssetStoreUtils           = new AssetStoreUtils();
            m_AssetStoreRestAPI         = new AssetStoreRestAPI();
            m_AssetStoreDownloadManager = new AssetStoreDownloadManager();
            m_AssetStoreCallQueue       = new AssetStoreCallQueue();
            m_AssetStoreCachePathProxy  = new AssetStoreCachePathProxy();

            m_UpmCache           = new UpmCache();
            m_UpmClient          = new UpmClient();
            m_UpmRegistryClient  = new UpmRegistryClient();
            m_UpmCacheRootClient = new UpmCacheRootClient();

            m_PackageFiltering    = new PackageFiltering();
            m_PackageManagerPrefs = new PackageManagerPrefs();

            m_PackageDatabase = new PackageDatabase();
            m_PageManager     = new PageManager();

            // Since dictionaries doesn't survive through serialization, we always re-create the default registration
            m_RegisteredObjects = new Dictionary <Type, object>();
            RegisterDefaultServices();

            m_DependenciesResolved = false;
            m_InitializeState      = State.NotInitialized;
        }