Exemplo n.º 1
0
        public override void Update()
        {
            base.Update();

            var renderingPath = (HDAdditionalCameraData.RenderingPath)m_SerializedHdCamera.renderingPath.intValue;

            canOverrideRenderLoopSettings = renderingPath == HDAdditionalCameraData.RenderingPath.Custom;

            isSectionExpandedOrthoOptions.target = !m_SerializedHdCamera.orthographic.hasMultipleDifferentValues && m_SerializedHdCamera.orthographic.boolValue;
            isSectionAvailableXRSettings.target  = PlayerSettings.virtualRealitySupported;
            // SRP settings are available only if the rendering path is not the Default one (configured by the SRP asset)
            isSectionAvailableRenderLoopSettings.target = canOverrideRenderLoopSettings;

            frameSettingsUI.Update();
        }
 public override void Update()
 {
     renderPipelineSettings.Update();
     defaultFrameSettings.Update();
     base.Update();
 }